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I'm looking for a Yacht Simulator

posted Feb 17, 2010 5:34 PM by Ismail Malik

Dear all, I'm looking for a yacht pilotage cabin simulator. Similar to an airplane pilotage simulator. Usage: shipmasters training for less than 35 or 50 meters Yachts. Do you know where I can find and buy it? Thanks to all

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Marco Meini is a 2nd degree contact

Marco Meini

Radar Project Manager at Selex Galileo

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Claudio, 
i think that you are looking a yacht simulator gor your businees.I work for Galileo Avionica, we produce radar but on each ship we have to make interconnection with Command and Control System provided by Selex- Sistemi Integrati. 

Try contacting ome of their sales manager, unfortunately i don't know none of them. 

Bye 
Marco

posted December 13, 2007 | Report answer as...

Sheilah Etheridge is a 2nd degree contact

Sheilah Etheridge

Owner, ★SME Management:.......... Business Management and Accounting Consultant

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There is a lot of software for sailing simulators just as for flight simulators. You can google it and find a ton of them. 

Sheilah

posted December 13, 2007 | Report answer as...

Susanna Pozzoni   s.pozzoni@maesina.it is a 2nd degree contact

Susanna Pozzoni s.pozzoni@maesina.it

Recruiter / Consultant at Maesina Marketing Search

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Ciao Claudio, 
sinceramente non sapevo esistesse ma proverò ad interessarmi. Ho amici che usano il simulatore per aerei, magari possono darmi qualche indicazione. 
Spero di riuscire darti qualche notizia. 
Buona giornata, 
Susanna

posted December 13, 2007 | Report answer as...

 

Gaspare Marturano *2,450 + Connections*

Director Sales & Marketing at Mad Mariner, LLC

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These are the only two I know about…Not sure if they would help much. 
http://www.shipsim.com/home.php - More of a game… 
you can download a demo here: http://www.shipsim.com/downloads/trailers.php and 
http://www.poseysail.com/demo.htm - Sailing simulator…also a demo download.

What is virtual training?

posted Feb 14, 2010 4:01 AM by Ismail Malik

We're doing some work with a virtual training company and one issue is that there are so many definitions! I'd love to know what your definition is, or what 'virtual training' means to you and if you have any examples. 

Many thanks 
Annmarie Hanlon 
Evonomie

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B (Ben) N

Experienced in making web technologies yeild high performance results for clients.

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Synchronous, or real-time, events occur at the same time. Online, synchronous communication methods include: 
! Chat sessions using text, audio or video 
! Application sharing 
! An electronic whiteboard 
Synchronous communication, in real-time, is like ordinary conversation whether face-to-face or on the telephone. The difference here is that the discussion is taking place online, over a network. Synchronous communication encourages a more free-wheeling and engaging debate, but does require that all participants are online at the same time, something that may be hard to arrange, particularly when learners are in different time zones. 
Text chat: 
Chat rooms are a common feature of the World Wide Web. In its basic form, a chat room is where a number of people with a common interest in a subject log onto a site at the same time, and discuss issues or ask questions that are relevant or of interest to them all. Chat rooms can have varying degrees of complexity and functionality both for the user and for the person responsible for administering the chat. These functions include: 
Room Topic - This is set by the administrator. 
Event Style Moderation - This controls who can speak in the chat room. Private Chat Windows - These are set up between two or more users so that they can have a private conversation that will not be open to others. 
Number of Users Per Room - This is controlled by the room administrator and will depend on what the room is being used for. 
Security - Various aspects of security can be controlled for a chat room, most importantly the details of people who have authorised access. 
Whiteboards: 
Electronic whiteboards allow learners to share a common writing surface online. Practically any number of users can simultaneously view and contribute to a whiteboard. Whiteboards can contain text, graphics or a mixture of both, whether originated on-the-fly, or copied and pasted from other applications. 
Application sharing: 
Application sharing is sometimes included as a feature with chat software. 
Audio conferencing: 
So far we have looked at chat software as a way of exchanging information as text or, exceptionally, graphics. But, if each computer is fitted with a microphone and speakers and you have adequate bandwidth available, then audio conferencing becomes an interesting option. 
Video conferencing: 
Going one stage further, if all learners' computers are also fitted with a digital video camera and you have yet more bandwidth available, you can use video conferencing. This method is perhaps the nearest equivalent to classroom learning, allowing all participants to see and hear the tutor and / or any visual aids. 
Integrated systems: 
Many new systems have been launched which seek to integrate the various methods described above and to provide means for managing the process over all. Some of these systems function as 'virtual classrooms'. Others are management systems, providing online information about learners and their progress. 
With so many alternative methods available and likely to be used within a single online course, it is not surprising that systems have been developed which integrate many of these features, saving learners from having to use a multiplicity of different applications within one course. 
A virtual classroom is likely to be based on a website, providing access to the various online aspects of a course: 
! Information about the course 
! Details of current learners 
! Non-interactive self-study materials 
! WWW links 
! Papers and other materials supplied by learners 
! Interactive lessons 
! Text chat 
! Audio or video conferencing 
! Electronic whiteboard 
! Polling 
! Bulletin board

posted June 3, 2008 | Report answer as...

 

Terry Gault

Helping clients shift to hi-visibility roles where communication is critical

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I define virtual training as training that is not conducted face-to-face. This is rooted in Webster's definition: "being on or simulated on a computer or computer network." By that broader definition, CD-based training would also be included. 

Hope this helps!

posted June 2, 2008 | Report answer as...

 

Leigh Steere

Marketing Communication and Employee "Brand Training" for B2B Enterprises; Management Research

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Expanding on Terry's answer...some "virtual training" is conducted face-to-face...but the activities are simulations instead of the "real thing." For example, flight training done on a flight simulator. Or training to help surgeons learn how to use navigation instruments on a "computer patient" instead of an actual patient. Many graduate schools are using "virtual training" to help students master skills such as brand management. Here's a link with a few examples: http://www.sloan-c.org/publications/magazine/v2n2/froeb.asp. In some virtual training, students work in teams, face-to-face, to problem-solve. Then they input their decisions into a computer model to see the likely results of their decisions.

posted June 2, 2008 | Report answer as...

 

Rio (Hugo Rios)

Instructional/Training Designer, Developer, & Marketing Consultant

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If you are talking about an organization who is or will be involved in the adult learning/training industry, that would be a really weak "label". The Marketer in me identifies Virtual training is a vague term that WILL NOT communicate in a clear and effective way what that organization does. As an adult learning professional I can interpret virtual training as the following: 

-A virtual way to perform hands-on training 
-Remotely moderated training event 
-Possibly eLearning 
-Training through simulations 

You also face the challenge that there is already a company named Virtual Training Company (VTC). 

Feel free to contact me if you need more feedback. 

Rio

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posted June 2, 2008 | Report answer as...

Vivek Bansal is a 2nd degree contact

Vivek Bansal

Managing Director (India) at LRN

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The more popular terms in use in the Industry are Virtual Classroom Training or Live Virtual Classroom (LVC). Logically, 'Virtual Training' would mean training being imparted 'virtually' which by definition is thru internet or online. Usually this involves the use of a desktop or video conferencing software like webex, centra, adobe connect etc and has the participants in atleast 2 or more different geographical locations. For instance, the instructor may be sitting in NY, USA on his desktop or home and the trainees or students may be scattered in different cities and/or countries across the globe and may have logged in from their desktops or as a group from a video conference room. Usually the softwares will allow interactivity features such as the use of presentation mode, a whiteboard etc for the instructor and asking questions, chatting, responding to survey queries etc for the trainees. 

Virtual training for technology subjects may also include virtual 'hands-on' sessions on online servers. A great example of this is "v-labs' from ElementK. Skillsoft also has a similar offering.

Vivek Bansal also suggests this expert on this topic:

posted June 2, 2008 | Report answer as...

 

George Panakal

FT Solutions Consultant at Tata Interactive Systems

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I quite agree with the opinions of Terry, Leigh, Rio, and Vivek that has built up the concept of Virtual Training. 

Going beyond the dictionary definition, IMO, vitual training is teaching/learning in a simulated environment. Here, participants have the liberty to learn from their mistakes, which is not the case in the businesses of today. There are a broad range of options in virtual training from simulations to games. 

simulation puts you in the drivers seat of the learning goal and lets you take decisions. The learner learns from mistakes and from the instructions in thesimulation. Each stage of decision making (or performing a process) is followed by detailed feedback. 

Games take you into a world of fantasy and makes you perform tasks that require similar skills to the learning goal. 

Well, these are just two broad types of virtual learning programs. The learning community is working round the clock on more such innovative ways to improve learning and increase retention.

Links:

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posted June 3, 2008 | Report answer as...

Irene T. Boland, Ph.D. is a 2nd degree contact

Irene T. Boland, Ph.D.

Marketing and Communication Executive at PulseLearning

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Hello Annmarie, 
The word virtual can also mislead people by it's alternate meaning - not real. For example, if I say I virtually won the Boston marathon - then I didn't win it, did I? You may want to use another word to describe your efforts. Consider distributed learning, blended learning, networked learning, independent learning... 
And here's one more for the "Virtual" pile of learning terms - Multi-User Virtual Environment (MUVE). This would be an immersive 3D world such as Second Life. The training is real. The environment is virtual. The people you are interacting with are real. The avatars (characters) representing the people are virtual. 
Irene

posted June 6, 2008 | Report answer as...

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